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How about we try Minecraft Hide and Seek instead of TF2\/Gmod","image":"https:\/\/chatplayshare.com\/themes\/default\/images\/profiles\/rhino.jpg","link":"\/profile\/Danda","date":"2016-09-01","delete":false,"datetime":"Sep 01st 2016 14:56","timestamp":1472741805,"loggedIn":false,"username":"Danda","upclass":"","downclass":"","upvoted":false,"downvoted":false,"score":4,"level":1,"children":[],"deleted":0,"parent":0,"previews":[],"entity":2946,"guilds":0,"type":"1","type_string":"topic"},{"id":25259,"user":73627,"comment":"War Thunder!","image":"https:\/\/chatplayshare.com\/themes\/default\/images\/profiles\/rhino.jpg","link":"\/profile\/MrTopp3r","date":"2016-09-01","delete":false,"datetime":"Sep 01st 2016 13:50","timestamp":1472737854,"loggedIn":false,"username":"MrTopp3r","upclass":"","downclass":"","upvoted":false,"downvoted":false,"score":3,"level":1,"children":[],"deleted":0,"parent":0,"previews":[],"entity":2946,"guilds":0,"type":"1","type_string":"topic"},{"id":25258,"user":17476,"comment":"Something free, something that I'll be really terrible at that I can pretend to be great at. The only thing I can suggest is Don't Starve b\/c that's all that's popping into my head.","image":"https:\/\/chatplayshare.com\/themes\/default\/images\/profiles\/giraffe.jpg","link":"\/profile\/CowsGoMooALot","date":"2016-09-01","delete":false,"datetime":"Sep 01st 2016 13:44","timestamp":1472737441,"loggedIn":false,"username":"CowsGoMooALot","upclass":"","downclass":"","upvoted":false,"downvoted":false,"score":1,"level":1,"children":[],"deleted":0,"parent":0,"previews":[],"entity":2946,"guilds":0,"type":"1","type_string":"topic"}], entityID : "2946", title : "Comments", element : "discussion_container", buttonText : "Add Comment", buttonClasses : "small_button small_button_green", answerClasses : "" }; if(typeof($d) == "undefined"){ $d = { initCheckboxes:function(element){ element.find("input[type=checkbox]").each(function(){ var c = $(this); if(!c.attr("checkbox_setup")){ c.attr("checkbox_setup",true); var id = c.attr("id"); var container = $(document.createElement("div")); container.addClass(c.get(0).className); c.get(0).className = ""; container.addClass("checkbox"); container.attr("id",id); container.prop("name",id); c.attr("id",id + "-checkbox"); container.prop("checked",c.get(0).checked); container.prop("value",c.val()); container.prop("type","checkbox"); container.attr("type","checkbox"); if(c.prop("title")){container.append(""+c.prop("title")+"");} c.before(container); c.remove(); container.append(c); if(c.get(0).checked){ container.addClass("checked"); } var checkUncheck = function(){ c.addClass("toSave"); if(c.get(0).checked){container.addClass("checked");} else{container.removeClass("checked");} }; container.click(function(){ var container = $(this); c.click(); container.prop("checked",c.get(0).checked); checkUncheck(); }); } }); }, initSelects: function(element){ try{ if(!this.helpers.isMobile()){ element.find("select").select2(); } }catch(e){} }, session: { isLoggedIn:function(){return false;} }, helpers: { stripHTML : function(string){ var div = $(document.createElement("div")); div.html(string.replace(/(
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    "); var contentDiv = $(".details_overlay_content"); if(typeof(realignLeft) == "undefined" || realignLeft == true || realignLeft == null){ var contentLeft = (container.outerWidth()/2)-(contentDiv.outerWidth()/2); contentDiv.css({left:contentLeft+"px"}); } if(typeof(realignTop) == "undefined" || realignTop == true || realignTop == null){ var contentTop = (container.outerHeight()/2)-(contentDiv.outerHeight()/2); contentDiv.css({top:contentTop+"px"}); } }); } }, hideOverlay : function(container) { if(container) {container.find("details_overlay").remove();} else { $(".details_overlay").each(function() { $(this).remove(); }); } }, }, network:{ request:$.ajax, post:$.post, get:$.get } } plugin.integrate(null,options); }else{ $d.plugins.add(plugin,options); $d.plugins.get("comments").integrate($d.plugins,options); $d.network.addHandler("comments", "update-score",function(data){ if(typeof(data) != "undefined" && data != null){ var comment = $(".comment_item[data-id="+data.comment+"]"); if(comment.length > 0){ if(typeof(plugin.comments[data.comment]) == "undefined"){ plugin.comments[data.comment] = {}; } if(typeof(plugin.comments[data.comment].score) == "undefined"){ plugin.comments[data.comment].score = 0; } plugin.comments[data.comment].score = data.score; comment.attr("point-count",data.score); comment.find(".comment_score").html(data.score + " points"); } } }); $d.network.addHandler("comments","deleted",function(data){ if(typeof(data) != "undefined" && data != null){ var p = $(".comment_item[data-id="+data+"]"); var children = $(".comment_item[data-parent="+data+"]"); if(children.length > 0){ p.find(".comment_username").html("deleted"); p.find(".comment_reply").remove(); p.find(".comment_delete").remove(); p.find(".comment_voting_buttons").remove(); p.addClass("comment_deleted"); p.find(".comment_content").html("[deleted]"); $d.helpers.hideOverlay(); }else{ p.remove(); } } }); $d.network.addHandler("comments","added",function(data){ if(typeof(data.comment) != "undefined"){ var newComment = data; if(typeof(newComment.error) == "undefined"){ if(!plugin.comments[newComment.id]){ setTimeout(function(){ plugin.comments[newComment.id] = newComment; var pComment = plugin.processComment(newComment,false,$("#comments_list"),true); $d.plugins.get("comments").updateList(); },1000); } } } }); }